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Wonhyuk Rhee

Business Director · Publishing, Live Service, Community & AI Development

Full-stack publishing across Riot Games, PUBG, Kakao Games Europe, Kakao Games, and Oneway Ticket Studio — leading orgs and projects with broad hands-on experience.

Gamer and builder — maximizing potential, organic growth, and optimal efficiency.

HANDS-ON ACROSS

  • LIVE SERVICE
  • COMMUNITY
  • LAUNCH
  • STORE OPTIMIZATION
  • MARKETING
  • DATA ANALYSIS
  • BD
  • ANTI-CHEAT
  • WEB/SERVICE DEV
  • AI/LLM WORKFLOWS

BUILT GROWTH AT

  • RIOT GAMES
  • ·PUBG (KRAFTON)
  • ·KAKAO GAMES (EU & KR)
  • ·ONEWAY TICKET STUDIO
Wonhyuk Rhee
ID_WONHYUK_RHEEONLINE

01 · Profile

About

Four focused foundations — and the operating systems that make them repeatable.

01

Organic Growth

Wishlist, retention, and revenue moved by community engagement — paid marketing is in the toolkit, but community-led organic growth is the edge.

02

Launch & Platform

Steam, Microsoft Store, PS5 setup, Switch 2 prep, multi-region GTM. Getting titles ready and live across the platforms players actually use.

03

Systems & AI Operations

29-language AI localization, KPI dashboards, admin and support tools. Built in-house so the team decides faster and operates at scale.

04

Live Service

Stable, fair operation grounded in anti-cheat and service-ops experience — the kind of trust players feel and come back for.

Location

Seoul, South Korea

4 years in the Netherlands with Kakao Games Europe

Languages

  • KoreanNative
  • EnglishBusiness Level

External Roles

  • KOCCA Expert ReviewerKorea Creative Content Agency · 2026

02 · Impact

Proof, in Numbers

Recent key results — the shortlist.

110K → 300K

Steam Wishlist

+172% · 6 months

110K
300K

Grew The Midnight Walkers wishlist in ~6 months through store optimization, community-driven operation, and data-based funnel improvements.

6K → 13K

Discord Community

Rebuilt a declining Discord by redesigning onboarding, participation structure, channel clarity and navigation, and communication quality.

+40%

New Community Member Retention

Lifted retention of newly-joined community members through participation-focused events and faster engagement loops.

11× (4M)

Channel Views vs. Prior Two Years

Reached 4M+ official channel views within 5 months — 11× the prior two-year cumulative — via shorts/reels-led content and streamer-style community ops.

4× / 210%

Launch Traffic & Revenue

Eternal Return's official launch — 4× traffic growth and 210% of revenue target through data-driven focus and stable live service.

03 · Case Studies

Featured Titles & Business Impact

Titles led, published, and operated — and the results.

The Midnight Walkers
★ Featured

The Midnight Walkers

Business Director · Oneway Ticket Studio

2025 — Present · PC · PlayStation 5

Challenge
Declining community momentum, weak conversion flow, and a 6-month window to scale wishlist into a global Early Access launch.
What I changed
Rebuilt Discord onboarding and store funnel, ran short-form content, set up the PS5 store. Built in-house: AI-assisted 29-language localization, Twitch / CHZZK Drops integration, business-automation tooling, and analytics dashboards.
Result
Wishlist 110K → 300K, Discord 6K → 13K, +40% new community member retention, and 4M+ official channel views in 5 months — 11× the prior two-year cumulative.
  • 110K → 300K Steam wishlist
  • 6K → 13K official Discord
  • +40% new community member retention
  • 4M+ channel views (11× prior 2-year)
Eternal Return
★ Featured

Eternal Return

Project Manager · Kakao Games Europe

2021 — 2025 · PC · Console

Challenge
Western publishing for a Korean battle-royale × sub-culture title — low dev-side priority for the region, a fragmented community, and design directions conflicting with the main solo mode that made balance tuning difficult and user frustration persistent.
What I changed
Built a data-driven focus strategy grounded in player + market data, rolled out grassroots esports, creator partnerships, and community programs. Pre-validated the team-mode transition through data analysis, and added Tableau KPI dashboards plus AI/LLM localization to accelerate operations.
Result
4× launch traffic, 210% of revenue target, +300% community participation, +25% ranked play — and a Western operating model that could be reused across the organization.
  • 4× launch traffic growth
  • 210% of revenue target
  • +300% community participation
  • +25% ranked play

Additional Experience

Guardian Tales

Guardian Tales

Project Manager · Kakao Games Europe

2021 — 2025 · Mobile · Nintendo Switch

Western publishing and live operations for this ARPG adventure across EU, NA, OC and SA. Cross-functional coordination across development, community, marketing, analytics, and localization.

PUBG

PUBG

Dev Publishing PM · Central Strategy PM · Service Policy Lead · Anti-Cheat Analyst · PUBG Corporation (Krafton)

2017 — 2021 · PC

Anti-cheat, service policy, central strategy, and dev publishing across global PC live service during hyper-growth. Designed fraud-prevention systems (hardware bans, Steam trade-abuse countermeasures) and ran global Twitch Drops + creator programs.

  • Global Twitch Drops & creator programs
  • Hardware-ban & anti-cheat systems
  • Region-aware policy frameworks
League of Legends (KR)

League of Legends (KR)

Service Operations & Player Support · KR Anti-cheat Lead · Riot Games Korea

2012 — 2017 · PC

Anti-cheat and service-integrity initiatives for the Korea server during a high-growth period. Built internal web tooling for support, abuse handling, and security operations.

  • Top CSAT in support org
  • Detection algorithms & auto-monitoring
  • DDoS / exploit-abuse response

Publishing Support

Ocean Drive Studio Publishing Support

Ocean Drive Studio Publishing Support

Strategic Planning & Business Development · Kakao Games

2025 · PC · Console

Supported publishing for three Ocean Drive Studio titles (Kakao Games subsidiary). Identified God Save Birmingham's market potential early and proposed concentrated focus.

  • God Save Birmingham — medieval zombie survival, Ocean Drive Studio
  • Section 13 — roguelite twin-stick shooter
  • Lost Eidolons: Veil of the Witch — turn-based roguelite tactics RPG

04 · Career

Career Snapshot

13+ years across Oneway Ticket Studio, Kakao Games, PUBG (Krafton), and Riot Games Korea.

  1. Business Director

    Oneway Ticket Studio · Seoul, South Korea

    Project: The Midnight Walkers (PC / Console)

    May 2025 — Present
    • 110K → 300K Steam wishlist and 6K → 13K official Discord delivered through coordinated store optimization, tag management, partner community programs, and funnel improvements.
    • Reversed a declining Discord trajectory and lifted new community member retention by 40% by rebuilding onboarding, channel structure, and engagement loops.
    • Reached 4M+ official channel views within 5 months — 11× the prior two-year cumulative — via short-form content and creator-led community operations, feeding additional Steam store traffic.
    +4 more
    • Lead integrated business, publishing, community, service and marketing strategy, owning growth targets, go-to-market execution and broader multi-platform expansion.
    • Launched the game into Early Access on Steam with support for 29 languages and established the PlayStation 5 store in late March to begin wishlist acquisition.
    • Built and now operate 10+ internal systems via AI-assisted development: analytics dashboards, reporting, web-based customer support, admin tools, 29-language AI localization, Twitch / CHZZK Drops integration, business-automation tooling, and service ops tools.
    • Propose development direction, detailed planning, and KPI-based roadmaps using competitor analysis, market trends, and game data.
  2. Strategic Planning & Business Development

    Kakao Games · Seoul, South Korea

    Project: God Save Birmingham, Section 13, Lost Eidolons: Veil of the Witch (PC / Console)

    Jan 2025 — Apr 2025
    • Identified God Save Birmingham's market potential early and proposed concentrated focus within the Ocean Drive Studio subsidiary slate.
    • Assessed the potential of new and in-development games by designing and executing testing and evaluation processes, ensuring investment feasibility through thorough analysis.
    • Supported development, business and service processes of new game projects, aligning them with market expectations and player needs for successful launch and operation.
    +6 more
    • Developed key materials and provided insights to support publishing strategies and decision-making frameworks, presenting findings to key stakeholders, including the CEO.
    • Established negotiation frameworks and publishing conditions tailored for indie games to enhance operational efficiency and systematically manage risks.
    • Designed LLM-based localization workflows to maximize efficiency and reduce costs while ensuring high-quality translations for testing in non-primary language regions.
    • Designed and executed qualitative and quantitative user research, enabling data-driven strategic decisions.
    • Analyzed global gaming market trends to deliver actionable insights for business growth.
    • Served as a key liaison for development studios, facilitating communication and collaboration between HQ, the EU office and Western marketing partners.
  3. Project Manager

    Kakao Games Europe B.V. · Netherlands

    Project: Eternal Return (PC / Console), Guardian Tales (Mobile)

    Apr 2021 — Jan 2025
    • Led Western publishing, live service and growth strategy for Eternal Return and Guardian Tales across EU, NA, OC and SA.
    • Drove 4x traffic growth for Eternal Return and delivered 210% of revenue target through data-driven service optimization, community strategy and market-focused operations.
    • Used player data and community insight to support key service changes and growth strategy, including major mode and service-direction decisions.
    +3 more
    • Designed grassroots esports, creator partnerships, and community programs that increased participation by 300% and lifted ranked play by 25%.
    • Built a cross-functional operating model across development, community, marketing, analytics and localization while supporting regional platform relationships including Steam and Microsoft Store.
    • Designed AI/LLM-based localization systems and Tableau KPI dashboards to improve decision speed, operating efficiency, and global service execution.
  4. Dev Publishing Project Manager

    PUBG Corporation · Seoul, South Korea

    Project: PUBG (PC)

    Feb 2020 — Apr 2021
    • Bridged development and global publishing teams to translate player and market signals into service priorities for PUBG Global PC.
    • Coordinated regional communication strategies and community programs to support consistent execution across markets and reduce region-specific risk.
    • Planned and supported global Twitch Drops, live events and creator programs for large-scale international campaigns.
    +1 more
    • Designed player feedback systems and combined in-game data with community insight to inform development decisions and service improvements.
  5. Central Strategy Project Manager

    PUBG Corporation · Seoul, South Korea

    Project: PUBG (PC)

    Apr 2019 — Feb 2020
    • Developed quarterly global service strategies and health metrics for PUBG PC based on player behavior, market research and regional publishing feedback.
    • Combined player data, community feedback and market signals to propose roadmap priorities and service improvements.
    • Supported stakeholder alignment and cross-regional execution standards to improve overall player experience.
  6. Lead, Live Service & Community / Service Policy

    PUBG Corporation · Seoul, South Korea

    Apr 2018 — Mar 2019
    • Led service policy and player-governance work during a period of rapid global expansion; built standardized operating policies for global service stability.
    • Designed and implemented fraud-prevention and enforcement measures, including hardware-ban systems and region-aware policy standards.
    • Coordinated security, community and development teams to improve operational consistency, issue response and service resilience.
  7. Anti-Cheat and Fraud Data Analyst

    PUBG Corporation · Seoul, South Korea

    Jul 2017 — Apr 2018
    • Built detection and monitoring systems for cheating, fraud, team killing, abnormal teaming and other integrity violations using large-scale game data.
    • Developed automated flagging and investigation workflows to improve speed and precision in suspicious-player review.
    • Evaluated anti-cheat solutions and designed countermeasures for Steam trade abuse and related integrity risks.
  8. Service Operations & Player Support

    Riot Games Korea · Seoul, South Korea

    Project: League of Legends (PC)

    Nov 2012 — Jun 2017
    • Led anti-cheat and service-integrity initiatives for the Korea server during a high-growth period.
    • Built internal web tools and monitoring systems for customer support, abuse handling and security operations.
    • Developed policies and operational processes for toxic behavior, exploit abuse, account-related abuse and broader service integrity issues.
    +1 more
    • Achieved top customer-satisfaction performance while supporting high-volume player operations.

05 · Gaming Channel Ops

Running the Channel, Reading the Ecosystem

Six years on Twitch and YouTube as a creator — translating into partner-program execution and influencer relationships that paid off.

7.1K

Twitch Followers

36K

YouTube Subscribers

6 yrs

Company-Approved

▸ Crossbow · Creator Lens

Built 'Crossbow' — my community handle — into a personal channel run for 6 years with company approval, starting from the PUBG Live Service & Community era. Scaled Twitch to 7.1K followers and YouTube to 36K subscribers, learning firsthand the real needs and struggles behind the screen — the things streamers, YouTubers, and influencers rarely say out loud. That perspective now runs through partner programs, influencer campaigns, and creator-facing communications.

Personal Apex Legends stream (VTuber avatar)

▸ The Midnight Walkers · Partner Program

500+Creators Onboarded

06 · AI-BI Dashboard

Automated Business Intelligence

Built in-house so anyone can check game operations and community response without waiting on PM- or department-prepared reports.

▸ What's Tracked

Everything from Steam wishlist data, Discord and Chinese community trends, viewership metrics, competitor news and status, to in-game reports and data analysis.

▸ How It's Automated

AI synthesizes 5 signal families into a weekly report (Mondays 09:00 KST), translates and aggregates community signal across Discord / Steam / Reddit, and auto-alerts via email / Slack on revenue and traffic anomalies or competitor movement.

07 · Player DNA

Player DNA

An active player with a finger on user trends.

Crossbow

Crossbow

(Wonhyuk Rhee)

🇰🇷Korea, Republic of

Gaming-native — translating player insight into business growth.

275

Games Owned

11,442h

Hours on Record

42.2h

Average Playtime

▸ View on Steam Community

▸ Most Played

  1. 01
    PUBG: BATTLEGROUNDS

    PUBG: BATTLEGROUNDS

    * combined across 2 Steam accounts

    5,108*hrs
  2. 02
    Apex Legends

    Apex Legends

    1,116hrs
  3. 03
    Eternal Return

    Eternal Return

    1,009hrs
  4. 04
    The Midnight Walkers

    The Midnight Walkers

    658hrs
  5. 05
    ENDLESS Space 2

    ENDLESS Space 2

    229hrs

08 · Foundations

Education & Skills

Yonsei University

2014 — 2017

Master's Degree in Computer Engineering

Thesis: Abusive Language Detection Algorithm for Online Game Chat Using Multiple Keyword Compounding Detection

Sejong University

2006 — 2012

Bachelor's Degree in Computer Engineering

  • UC Davis · 6-month English language program

What I Drive

  • Publishing strategy
  • Live service operations
  • Community growth
  • Platform operations
  • Launch & GTM
  • Partner & creator programs
  • Team leadership

What I Use

  • SQL
  • Tableau
  • Steamworks
  • Discord platform
  • AI/LLM workflows (Claude · ChatGPT · Gemini)
  • Player behavior analysis

What I Build

  • KPI dashboards
  • 29-language AI localization
  • Admin & operations tools
  • Customer support automation
  • Service policy & risk frameworks
  • Anti-cheat & fraud detection