
QU AILIN
아이린
China Business PM
▸ SPEC · CN Market & Analytics · Joined · August 4, 2025
7+ years across Chinese and Korean markets. Operates Greater-China community channels (Bilibili / TikTok / KOOK / QQ), runs Heybox retail (50K+ pre-launch wishlists, 3K+ sales), builds in-house game-data analytics apps, and drives B2B with CN platforms (Bilibili, Huya, DouyuTV) and KOLs. Most recently Main PD of 소녀X헌터 at NUSTARS Korea.
▸ At Oneway Ticket Studio
- 01
Game & Operations Data Analysis
- Built and operates a game-log analysis app — player behavior, real-time match details, and more.
- Built and operates a business-metrics analysis app.
- Built and operates tools for KR studio earnings monitoring, competitor concurrent-user tracking, and major-game trend analysis.
- 02
Greater-China Community Operation & Business Support
- Operates Chinese / Taiwanese online communities (QQ, KOOK) and runs marketing on those channels.
- Built and operates an automated community-chat moderation app.
- Collects and analyzes data from KOOK / QQ official channels.
- Auto-translation pipelines (KR ↔ CN) for operational efficiency and localization.
- 03
Greater-China Social Media Operation
- Bilibili official channel — 1,104 followers · 2,502 likes · 70K+ cumulative views.
- TikTok (China) official channel — 948 followers · 18K likes.
- KOOK official server — 4,442 members.
- QQ channels — 84-member partner-streamer group · 1,711-member player group.
- 04
Retail Platform Operation (Heybox)
- Runs the Heybox official account and drives sales results.
- Pre-launch wishlists: 50K+.
- Retail sales: 3,000+.
- 05
Multilingual Localization & Translation Systems
- Localizes across 26 languages (German, French, Spanish, etc.).
- Built and operates the in-house multilingual translation app.
- Game terminology system ensuring quality across 30 languages.
- Auto-translation features for Steam BBCode and Markdown announcements.
- 06
Game Content & Business Planning
- Project business roadmap and execution plan.
- In-game content and event planning (frame system, themed events, etc.).
- 07
Greater-China Marketing & B2B
- Business cooperation with Chinese game accelerators and platforms.
- NetEase UU Accelerator: resource-exchange-based collaboration in progress.
- Leishen / Qiyou / Xunyou / biubiu accelerators: collaboration discussions.
- Bilibili, TikTok (China), Huya, DouyuTV — platform-side partnership talks.
- KOL collaborations and streaming marketing — Yinzi (DouyuTV console TOP 1), Yangshu (TikTok China game streamer), TK (Taiwan Twitch streamer).
- ChinaJoy / WePlay show-attendance discussions and communication.
▸ Prior Career
- Mar 2021 — Present
NUSTARS Korea (한국신스타임즈)
Main PD — 소녀X헌터
Ran live service end-to-end: Beijing HQ communication, localization QA, event planning, KPI forecasting, BM design, and CS/community operation.
- Oct 2013 — Oct 2016
Changyou Games (창유게임즈, China)
QA — 신수호Q전
Server ops (Linux, MySQL) and pre-launch testing including 2016 Korean CBT.
- Pre-2018
Perfect World (China)
Ad Operations & Client Communication
▸ Education
Kyung Hee University Graduate School — MBA, Arts Management (2019–2021)